KGB AIRSOFT
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Please note - no players under the age of 16 will be permitted on site. Players under 18 but 16 or over may be unaccompanied but must bring their legal guardian to discuss the rules with the site staff upon their first attendance. That guardian must witness the signing of the disclaimer.
UPDATE The landowners at the new site have asked us to obide by a few extra, simple rules. Please make sure you adhere to these at all times to ensure the chances of our prelonged use of the site. A. No discharging of guns or loading of magazines in the car park. This area is to be clear of of BB's at all times. Please bring all of your kit over to the starting point before loading magazines. B. Only bio-degradable ammunition to be used on site. C. Nothing louder than a MK-V thunderflash or a 9mm blank to be used. D. Absolutely no rubbish to be left anywhere at anytime. If it comes in with you it leaves with you, simple. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. The directions of marshals are to be followed at all times. 2. Any player may be selected to act as a marshal by a senior marshal. This is usually in order to enhance play by acting in a plot specific role. 3. No player may act as a marshal or don a fluorescent jacket unless they are invited to do so by a senior marshal. 4. A disclaimer must be signed by each player, this is valid for one calendar year. 5. Eye protection must be worn at all times during game play, unless the player is located in a designated safe area. KGB Airsoft recommend Full Face protection when playing airsoft and cannot be responsible for any injury sustained to the face if that player elects to wear goggles only. 6. All Airsoft guns must have their magazines removed and be set to safe in a safe area. Although not mandatory battery removal/disconnection is encouraged. An exception to this rule Airsoft guns may be tested in controlled circumstances by staff in safe areas. 7. Pyrotechnics may be used. Several types are usually available for purchase from Airsoft KGB. These are produced by Spectrum/TLSFX/Enola Gaye. Other Pyrotechnics will be considered please discuss with staff. Dynatec BFG's may be used but only with 9mm blanks 8. Power Limits. All Airsoft guns used by standard players which are capable of fully automatic fire are subject to a maximum power limit of 328fps with a 0.2gm bb. Single action Airsoft Guns are limited to a maximum power of 500fps with a 0.2gm bb, with a minimum engagement distance of 20m. 9. Any player infringing the rules will be subject to either a warning or exclusion. Warnings may be given by marshals and will later be confirmed by a senior marshal. Any player repeating an offence will be subject to exclusion. Exclusion can only be instigated by a senior marshal. Two forms of exclusion apply. 1-Miss next game, 2- Leave site. 10. Personal honour. All players are required to take hits fairly and leave the game area promptly. 11. When eliminated from a game a player should visibly and verbally acknowledge the hit and vacate to a safe area. (Unless game rules specify otherwise). 12. No physical violence is permitted. 13. Close combat. This is permitted subject to approval of the close combat replica. A single hit from such a replica will inflict the equivalent of a bb hit (unless specific game rules apply). 14. No Airsoft gun is to be discharged at animals at any time. (Several of the local beasties are very capable of biting back!). 15. Care to be taken by all players in muddy environments. 16. Care to be taken by all players in CQB. Protective clothing, helmets and full face masks are available and it is strongly advised that players make use of these. 17. Any player taking action which is deemed as harmful to another players person, personal equipment or the spirit of the game will be subject to the discipline rules noted above. 18. Any player infringing rule 17 will also be subject to a permanent exclusion from site. |